Anidoodle uses the device’s TrueDepth camera system to track the movement of your eyes, mouth and face. By doing this, the characters you draw can be animated following your gestures. Access to the device’s camera can be toggled on and off at any time in your device’s settings.
The depth data from the camera is only used during the session to animate your character. By accessing Apple’s API’s, the app checks the gestures you make with your eyes and mouth and translates them to your character’s features so it can animate as you gesture.
This information is never stored, either locally or remotely. It’s never sent to third parties or used for any purposes other than animating your character.
The app uses Admob to serve ads. Admob may use your device's Advertising Identifier to serve advertisements within the app. You can find out more about how Google uses information from apps that use their services here.
Updated on Dec 14, 2019.